10.09.2017, 20:14
(Dieser Beitrag wurde zuletzt bearbeitet: 10.09.2017, 20:15 von chriscuber123.)
3. with and without limit (21):
U B // EO
(L' B2) R' D2 // 2x2x2
L' U L2 U2 L' U2 // 3E3C
skeleton: U B R' D2 L' U L2 * U2 L' U2 B2 L
*: R ^ U' R' U2 D2 L U L' U2 D2
^: L2 U' R' U L2 U' R U
final solution: U B R' D2 L' U R U' R' U L2 U D2 L U L' D2 L' U2 B2 L (21)
sub insertion finder by 3 moves, found the skeleton in like 3 minutes so i had time to check multiple edge comms for the best corner insertion
25, 28, 21 = 24.67 mean
U B // EO
(L' B2) R' D2 // 2x2x2
L' U L2 U2 L' U2 // 3E3C
skeleton: U B R' D2 L' U L2 * U2 L' U2 B2 L
*: R ^ U' R' U2 D2 L U L' U2 D2
^: L2 U' R' U L2 U' R U
final solution: U B R' D2 L' U R U' R' U L2 U D2 L U L' D2 L' U2 B2 L (21)
sub insertion finder by 3 moves, found the skeleton in like 3 minutes so i had time to check multiple edge comms for the best corner insertion
25, 28, 21 = 24.67 mean